Telegram Contests
Kanalga Telegramβda oβtish
Here we announce Telegram coding contests in Android Java, iOS Swift, JS, C/C++. Discussion: @contests
Ko'proq ko'rsatish2025 yil raqamlarda

219 971
Obunachilar
-924 soatlar
-9597 kunlar
+6 24430 kunlar
Postlar arxiv
As a result of the JavaScript bonus stage,
Dark Parrot has been promoted to the first place and receives $10,000 from Telegram.
We carefully tested the apps submitted by all 14 participants of the bonus stage, and appreciated the progress made by Shiny Deer and Slim Peacock.
However, all of the apps except for Dark Parrotβs have issues incompatible with being awarded the first place.
We listed these issues on the Contest Platform, where the participants of the bonus stage can now access our complete feedback on their apps.
We hope you enjoyed the contest β and thanks for taking part in our Spring competitions.
Within the next month, we will announce a series of new competitions for iOS, Android and JS coders.The Telegram Design Contest for artists of animated stickers has begun. Create and submit 3 vector-based animated stickers before 11:59 PM on June, 7 and get a chance to win $1,500 or more. Authors of the best stickers will join the pool of permanent Telegram artists.
Start @jobs_bot and choose βAnimated Stickers Competitionβ to find out more and upload your stickers.
Photo unavailableShow in Telegram
One of the first prize winners pointed out to us that the chart specification lacked title β the name that should be displayed above the chart data. Please note that this parameter has been added to the spec.
The winners of the April JavaScript Contest should now be able to select JS Bonus Competition at @jobs_bot.
We have also added some clarifications to the specification of the chart library.
Please note that a chart can have up to 50 different items (lines / columns). The maximum number of days a chart can cover is 1460. You might want to stop showing animations on filtering or range change if a chart reaches a certain threshold of data volume. The value for this threshold is for you to decide. The point here is not to add animations to graphs that are sloppy even without it.
P.S. For Android and iOS contests winners: you will also have a chance to demonstrate your skills at a bonus stage. The bonus stage for Android / iOS will not be related to building charts.
Some of the winners of the fourth prize would also like to take part in the bonus stage to compete for the first prize.
While this is impossible, I decided to let them compete for the second place (+$4,000) instead. Their chances are not too high: their apps should be exceptional to qualify for the promotion to the second place.
Please note that the last stage will not have too many winners. I would be surprised if we award more than 3 people.
The results of the JavaScript coding contest are ready. When selecting the best apps, we looked at their speed, size, design and completion of the bonus goal.
As a result, we are distributing the prize fund of $50,000 among the second, the third and the fourth place winners.
2nd place - $4,000 each
π₯81: Hip Hyena
π₯82: Merry Ant
π₯240: Shiny Deer
3rd place - $2,000 each
π₯57: Eager Boar
π₯144: Dark Wolf
π₯150: Dark Parrot
π₯186: Crazy Cock
π₯208: Bold Wolf
π₯210: Dark Unicorn
π₯224: Earnest Pony
π₯225: Slim Peacock
π₯266: Jolly Cobra
4th place - $1,000 each
π18: Giant Parrot
π74: Little Duck
π89: Rich Bat
π95: Regal Mink
π99: Rich Horse
π105: Sleek Shark
π108: Little Chameleon
π110: Kind Shark
π119: Sunny Pug
π145: Young Rat
π153: Grim Goat
π200: Cuddly Owl
π202: Gentle Gnat
π220: Dreamy Crab
π231: Busy Unicorn
π237: Kingly Chicken
π247: Sexy Fly
π250: Mellow Butterfly
π270: Ace Otter
π274: Strict Ladybird
Congratulations to the winners! π
Additionally, the 12 JavaScript developers who have been awarded the second and the third prizes are invited to compete for the first prize ($10,000 each). To qualify for the first prize, contenders must fix all the identified issues and modify their charting apps to function as libraries standardized here.
The deadline for this bonus stage is May, 26 at 11:59 PM CET. @jobs_bot will start accepting submissions from the 12 winners on May, 23.
Thank you for your patience and hard work. We hope you enjoyed the contest.
Apologies for the delay in announcing the JavaScript Contest results. Some of the judges have been busy due to a major product update at Telegram. The good news is the update is now released, so we expect to give you the final JS results within the next few days.
After hundreds of hours of testing, we are ready to announce the results of the Android Coding Contest.
Performance of the apps, measured on some popular devices, was an important factor that defined most of the winners. Other criteria taken into account were the completion of the bonus goal and conformity to the design guidelines. Slick animations and nice UI touches were also welcome.
We carefully looked through every issue reported on the platform. Our judges have upvoted or reposted some of the issues that we considered critical. As a result of this evaluation, we are excited to award 24 developers:
1st place - $10,000 each
π₯25: Little Hamster
π₯122: Desert Gorilla
π₯256: Kingly Boar
2nd place - $3,000 each
π₯33: Lucky Frog
π₯54: Hardy Falcon
π₯68: Night Deer
π₯281: Sturdy Pony
3rd place - $2,000 each
π₯42: Giant Fly
π₯121: Dashing Leopard
π₯174: Small Griffin
π₯233: Fit Rhino
4th place - $1,000 each
π24: Kooky Lion
π88: Fancy Starfish
π101: Bold Pigeon
π113: Fluffy Sheep
π114: Desert Swan
π136: Busy Fish
π138: Huge Dragon
π141: Clever Mink
π165: Modest Bear
π177: Fairy Zebra
π183: Sleek Clam
π204: Hip Mantis
+
π40: Desert Falcon (the smallest APK size among the winners).
Congratulations to all the winners β and many thanks to all the participants and testers π
Coding for the fragmented Android platform is challenging, and I'm surprised by the number of high quality apps we've received. Even the apps that we had to discard due to high competition would qualify as great work by most employers ππΎ
We hope all the participants had fun and were able to learn new coding techniques.
We are excited to announce the iOS Coding Contest results. As in Stage 1, performance on older devices was the core factor that defined the winners. In many cases, smooth vertical scrolling seemed to be the most challenging part to implement.
The winning apps have been selected based on the combined rating put together by our 5 judges. Apps that demonstrated higher speed and overall usability have won the first prizes.
1st place - $10,000 each
π₯71: Lucky Dragon
π₯90: Chic Lion
2nd place - $3,000 each
π₯155: Jolly Croc
π₯212: Fluffy Ram
π₯236: Hairy Beaver
3rd place - $2,000 each
π₯48: Mighty Whale
π₯185: Sweet Hamster
π₯205: Tanned Raven
π₯216: Mad Leopard
4th place - $1,000 each
π45: Gentle Phoenix
π60: Magic Otter
π62: Subtle Phoenix
π91: Stylish Rabbit
π112: Clever Chameleon
π133: Nimble Fox
π139: Young Lion
π149: Sexy Pony
π196: Nimble Ant
π213: Perfect Sheep
π214: Rich Boar
π221: Tidy Lynx
π228: Keen Seal
π248: Young Deer
π257: Stout Starfish
π261: Perfect Hawk
Congratulations to the winners! π
This time we didnβt send out feedback personally as all of the identified issues are available publicly on the Contest Platform. Our judges upvoted the issues that they deemed most significant. Yours truly (βFair Dogβ) has also left some brief feedback for all the iOS app developers.
Thanks to everyone who built and tested the apps. We hope you enjoyed the contest and would be taking part in the next one later this year.
The period for public testing is now over. Users can no longer vote and create issues on the Contest Platform.
Our judges are now weighing in. We started with the iOS apps submitted for the Contest. The results are coming soon.
Photo unavailableShow in Telegram
As you may have noticed, the Contest Platform now allows testers to vote for apps.
This voting process won't define who will win the Contest, but will help us ensure we don't miss any high-quality submissions.
The apps are sorted by rating (i.e. the number of votes) by default, but you can choose to sort them by submission time or issue count.
All the 286 apps submitted during the contest are now publicly available for review at https://contest.dev
During the next 7 days, everybody is welcome to find and report issues in the competing apps. The developers have the opportunity to publicly reply to issues found in their apps.
To make the perception of the apps unprejudiced, each contestant has been assigned a random alias.
286 developers submitted their apps for the April Coding Contest. Among them, 130 developers used JavaScript, 62 iOS Swift and 94 Android Java. Interestingly, 10 developers managed to send their apps during the last minute of the allowed time (11:59 PM CET).
Given the difficulty and the timeframe of the contest, we are excited too see so many developers taking part in Stage 2.
Within the next 24 hours, weβll make all the apps available for public review.
12 JavaScript developers have already submitted their apps to @jobs_bot ahead of today's deadline. Unfortunately, at least 3 of them used absolute paths. Such apps will have to be discarded.
If you are submitting JavaScript code, please double check that all paths you use are relative.
In addition to the above:
1. JavaScript developers that use AJAX requests in their scripts may keep them, as long as all the paths in their scripts are relative.
To simplify the testing process of such JS apps for third parties, we will host them on our domain.
2. As in Stage 1, iOS developers are still expected to include the 4 UDIDs provided by @jobs_bot. iOS developers that managed to obtain TestFlight links for their apps are welcome to submit these links in addition to the .IPAs.
The public testing of the iOS apps shall be performed using the re-signing technique described here.
The coding contest ends tomorrow at 11:59 PM CET, April 15. To avoid doubt β this is 28 hours from now.
@jobs_bot has just started accepting apps.
To submit your app for the coding competition, start @jobs_bot and select βApril Coding Competitionβ. The bot will ask you a couple of questions and will be ready to receive the app (.APK/.IPA/.ZIP).
Please note that the JavaScript submission mechanics have changed compared to Stage 1. We now expect a .ZIP file containing an index.html evoking all the dependent resources using relative addresses.
During the evaluation week, independent testers will be able to download your apps and run them locally.
Earlier today our designers fixed glitches in Video 1 and Screenshot 3. To make up for their mistake for you, they came up with color descriptions used in all the screenshots. They hope you might find these descriptions useful, particularly those for colors with opacity parameters.
https://telegra.ph/JS-Design-Specification-04-07
https://telegra.ph/Android-Design-Specification-04-07
https://telegra.ph/iOS-Design-Specification-04-07
Note that in the input data provided above, the βzoomedβ per hour data for each day (Charts 1, 2 and 3) can be accompanied by data for up to 6 other days β typically, 3 days preceding and 3 days following the requested day. This structure allow to display the bottom navigation bar in the βzoomedβ mode using just one data file.
For those who donβt need this optimization, we prepared the same data with no additional days included when zooming. See the archive below.
(All of this is relevant only for the developers who are aiming for the bonus goal. The rest can just use the "overview.js" files.)
